tag:blogger.com,1999:blog-5371395110910067088.post2912483911962667746..comments2023-11-06T02:38:32.169-06:00Comments on The Warmaster of Fun: Blood For the Blood God!Andrewhttp://www.blogger.com/profile/11932657815610384115noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-5371395110910067088.post-59859558784238651272016-08-18T07:24:08.756-05:002016-08-18T07:24:08.756-05:00I had no idea you could attach a character and emp...I had no idea you could attach a character and empower the unit to gain blood points! Holly !)$&!@(&! AWESOME tip!greggleshttps://www.blogger.com/profile/15528518337222880432noreply@blogger.comtag:blogger.com,1999:blog-5371395110910067088.post-80652751179856598562016-08-17T16:35:33.114-05:002016-08-17T16:35:33.114-05:00Oh yeah, I forgot about the icons :) Auto passing...Oh yeah, I forgot about the icons :) Auto passing 1 failed test a turn is pretty awesome :PAnonymoushttps://www.blogger.com/profile/01456095380931565889noreply@blogger.comtag:blogger.com,1999:blog-5371395110910067088.post-51324341250161516302016-08-17T12:39:47.891-05:002016-08-17T12:39:47.891-05:00Nice thing about Renegades is they have a plethora...Nice thing about Renegades is they have a plethora of cheap, effective backline support themselves. You can easily fit 100+ bodies of mutants/zombies/standard troops and then back them up with multiple squads of artillery/tanks. Grab template/blast tanks and leave them at BS2 and you can fit in a lot more vehicles than Guard could.Threllenhttps://www.blogger.com/profile/12870997885236351103noreply@blogger.comtag:blogger.com,1999:blog-5371395110910067088.post-45270593101873912502016-08-17T09:43:49.507-05:002016-08-17T09:43:49.507-05:00Vox casters and Chaos Icons are practically requir...Vox casters and Chaos Icons are practically required to keep your blobs in place, but they work very well.Andrewhttps://www.blogger.com/profile/11932657815610384115noreply@blogger.comtag:blogger.com,1999:blog-5371395110910067088.post-20897115003794107692016-08-17T09:42:01.392-05:002016-08-17T09:42:01.392-05:00I think Renegades are probably the best option for...I think Renegades are probably the best option for a horde army. You could bubble wrap a knight very well. Ally in some obliterators some other fire support and this might actually work.Andrewhttps://www.blogger.com/profile/11932657815610384115noreply@blogger.comtag:blogger.com,1999:blog-5371395110910067088.post-29929854190034570062016-08-17T09:41:07.554-05:002016-08-17T09:41:07.554-05:00The only big downsize I see to this army is the le...The only big downsize I see to this army is the leadership. I'd take the vox casters to try to maximize your LD values because units falling back don't come back until they are dead and if they outflank deep into enemy territory then they got a long hike to your table edge before they can get back into reservers :(<br /><br />Another option is plague zombie spam. Renegades appear to be able to spam them in the vraks book with just a arch demagogue with a nurgle covanent. Necrosius's warlord trait lets you take the amazing fearless FNP(4+) plague zombies in a CSM army for the non-compulsory troop choices.<br /><br />They can size 50 man units and at 3pts a piece they are pretty freaking awesome. Slow and purposeful is a problem so you may need some transports to help get them downfield but 4+ FNP and fearless means you got a resilient hoard blob. Even at WS 2 they can still dish out some wounds in assault if taken in numbers.Anonymoushttps://www.blogger.com/profile/01456095380931565889noreply@blogger.comtag:blogger.com,1999:blog-5371395110910067088.post-39306889620234618282016-08-17T09:34:20.225-05:002016-08-17T09:34:20.225-05:00Oh, and cover saves taken from being obscured by y...Oh, and cover saves taken from being obscured by your own infantry are improved to 3+. I forgot about that rule.Anonymoushttps://www.blogger.com/profile/01456095380931565889noreply@blogger.comtag:blogger.com,1999:blog-5371395110910067088.post-485885996475048632016-08-17T09:33:14.060-05:002016-08-17T09:33:14.060-05:00The Renegade endless hoard detachment from the Vra...The Renegade endless hoard detachment from the Vraks book is your solution to a functional hoard army. Master of the hoard devotion lets renegade infantry platoons that are 15+ in size that die go into ongoing reserves on a 5+ roll. The detachment improves this roll to 2+ and gives the unit outflank and a 2d6 keep the highest run on the turn they arrive. The detachment requires 4 troop choices so if you go with the 15 man minimum platoon units that is 180 gun toting infantry that keep coming back. The downside is you are restricted to a single hvy support slot and fast attack slot so you are a little constrained on the 'strong backline' requirement mentioned in the previous comments. Still, that is ALOT of bodies to shoot through and they just keep coming back :PAnonymoushttps://www.blogger.com/profile/01456095380931565889noreply@blogger.comtag:blogger.com,1999:blog-5371395110910067088.post-60494217252858707862016-08-15T11:57:23.664-05:002016-08-15T11:57:23.664-05:00Horde armies are tough because you need the right ...Horde armies are tough because you need the right balance of horde bodies with powerful backline. I could think of something like this in a 1500pt game (although your opponent might hate you for the Knights):<br />Khorne Daemonkin<br />Herald<br />Herald<br />Bloodletters x 8<br />Bloodletters x 8<br />Renegade Knights<br />Knight (sword/thermal cannon)<br />Knight (sword/gatling cannon)<br />Renegades<br />Command Squad (arch-demagogue w/ tzeentch covenant)<br />Renegade mutants x 35 (sub-flak, champ w/ melta)<br />Renegade mutants x 35 (sub-flak, champ w/ melta)<br />Rapier Laser Destroyers x 3 (milita, extra crewmen x 3)<br />Field Artillery Battery x 3 (extra crewmen x 3)<br /><br />You've got 70 fearless bodies to clog up most of the field, a couple 'letter squads for deep strike objective takes, two Renegade Knights for the big guns, and some artillery to back them up. The tzeentch covenant on the arch-demagogue is so you can stick him with the laser battery and use them as pseudo anti-air because of the BS2 twin-linked. It's not really a true horde army because you've got almost half the list in two knights, but I feel like there are a decent number of bodies.Threllenhttps://www.blogger.com/profile/12870997885236351103noreply@blogger.comtag:blogger.com,1999:blog-5371395110910067088.post-38021405634164245472016-08-15T10:43:29.908-05:002016-08-15T10:43:29.908-05:00I have always wanted to make a horde army work, bu...I have always wanted to make a horde army work, but I haven't managed to make it happen.Andrewhttps://www.blogger.com/profile/11932657815610384115noreply@blogger.comtag:blogger.com,1999:blog-5371395110910067088.post-45529811378157831772016-08-15T10:21:50.949-05:002016-08-15T10:21:50.949-05:00might not fulfill***might not fulfill***Threllenhttps://www.blogger.com/profile/12870997885236351103noreply@blogger.comtag:blogger.com,1999:blog-5371395110910067088.post-56455327442976691992016-08-15T10:21:39.274-05:002016-08-15T10:21:39.274-05:00It might fulfill the long range shooting gap like ...It might fulfill the long range shooting gap like you focused on, but it would be pretty funny to see a Herald mixed in with 50 mutant rabble. 205 points for a fearless blob of 50 guys. Could tack on 10 more pts for a 6+ paper save and maybe even take a Chaos Covenant.Threllenhttps://www.blogger.com/profile/12870997885236351103noreply@blogger.com