Showing posts with label Deep Striking. Show all posts
Showing posts with label Deep Striking. Show all posts
Thursday, May 14, 2015
Deep Striking Safety: Part 4 (Large Oval Bases)
This was by far the most work of any of the warhammer related probabilities to date. After several rounds of incorrect formulas I started using excel to check my work. I discovered that my formulas were incorrect (again) and that excel was insufficient to do the work that I needed. Fortunately I found a free online course for MATLAB. The past couple of weeks I have been learning how to program in MATLAB, and have come up with some conclusive results.
Thursday, March 5, 2015
Deep Striking Safety: Part 3 Squads
So far I have talked about deep striking against a wall of troops and lone monstrous creatures. These seem to be the two opposite ends of the spectrum. This time around I tackle a single ten man infantry squad (not literally).
Saturday, February 14, 2015
Deep Striking Safety: Part 2 (Monstrous Creatures Edition)
In the previous post we looked at the probabilities when deep striking against a wall of troops. What we saw was pretty straightforward; the farther you are from your target the less likely you are to mishap. This time around we are deep striking by a large round base such as a daemon prince or dreadnought, and the results show something interesting.
Monday, February 2, 2015
Deep Striking Safety: Part 1 (The Gunline)
A reader recently posed the question on the safety of deep striking. Scattering is a difficult thing to account for, and can either leave you in an amazing position or dead. No one wants their deathstar (pop-star) to die to a deep strike mishap. This will be the first of a series of posts dedicated to the probabilities related to deep striking.
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