Yesterday I picked up Codex Khorne Daemonkin. I have no desire to start a Khorne army (praise be to Nurgle). If this book is any indication of things to come, then I am excited for the future of chaos.
The initial thought of, "Oh this is just Khorne marines and Khorne daemons in one book." is far from the truth. The only new units are the two additional kinds of bloodthirsters, true, but all of the army wide special rules make this look like an incredibly fun codex. My first impression is that this is not going to be super competitive on the tournament scene, but only time will tell.
First up daemonic instability is out. Fearless daemons are in. This fixes a couple of problems. Losing combat doesn't mean you are likely to lose a whole unit, and (as far as I have seen) there is no restriction preventing marine characters from joining daemon squads and vice versa. This opens up some interesting options such as a Herald giving the benefit of a loci (and fearless) to a large unit of cultists.
The both the winds of chaos and the chaos boon chart are also out. You are still required to make challenges, but that is appropriate because Khorne. In their place you have the blood tithe system. Each unit that is killed (your opponent's or your own) adds one blood tithe point. At the beginning of your turn you can spend these points on armywide buffs such as +1 attack or feel no pain, or with more points you can summon squads of daemons or even have one of your characters become possessed by a greater daemon. Think of this as a slightly more predictable version of the two previous charts. This chart seems incredibly fun, and several of the formations add additional benefits to the chart.
Looking at the way the army seems to be structured I can see two major points of interest. You can pretty much set up your whole army to charge turn or deepstrike on turn two, and there will be blood. Lots of blood. I fully expect this army to massacre its opponent or die horribly trying. Either way Khorne will be pleased.
I will be going through and talking about all of the units, wargear, and formations in upcoming posts.